On August 9-11, CROC held CraftHack. During two days, 200+ university and high school students were creating digital artifacts in order to make cosplays and role and table-top games more realistic.
Any programming languages and a variety of technologies, including 3D printers, laser cutters, plotters, soldering stations, and even VR/AR, were made available to participants. Here are some cases. The Cosplay team developed a universal AR solution to create alchemic prescriptions in a game setting. A player scans a mark on a table, and then an app recognizes ingredients, their reaction and available prescriptions. The Team А used a mop and LEDs to create a crozier, which looks like a light saber and controls a little robot.
Hackathon jury awarded six teams and published results and nominations on crafthack.me.
We thank co-organizers from Copter Express, educational partners from Bashnya and Ostranna creative teams, Gecko programming club and GoTo programming school, as well as information partners Tproger, Russian Hackers, Rusbase Young, TVRain, GeekPicnic, ITmozg, and proglib.